The Warded March
Media

Screenshots

Real maps at the engine's real size. No mock-ups, no zoomed-in crops chosen to flatter.

Greenmarch Road
Levels 1–8

Greenmarch Road

Farmland at the mouth of the valley. Boars in the hedgerows, bandits in the bramble fold, and the first warding stone standing whole and moss-covered a field away.

Hollow Brook
Levels 1–8

Hollow Brook

The stream that cuts Greenmarch in half. The old ford is the only crossing for a mile, which makes it the first place players reliably run into each other.

Thistlewood Verge
Levels 8–15

Thistlewood Verge

Where the fields end and the old forest starts. Wolves hunt in threes here, and the second stone is split down one face — someone has been chipping silver out of it.

The Riven Stone
Levels 34–40

The Riven Stone

The breach. Everything you watched go wrong on the walk inland ends at this shattered ring, with lava coming up through the cracks and the dead Wardens still standing guard.

Characters

Who you play, and what you kill

Warden

Warden

Sword and shield. Blocks, taunts, holds the line while everyone else does the damage.

Kindler

Kindler

Fire and arcane. Area damage, long cast times, and not much health to fall back on.

Meadow Slime

Meadow Slime

The first thing most players ever kill. Passive until struck, which makes it a safe place to learn the controls.

Spell effects

What combat looks like

Fire burst

Fire burst

Lightning

Lightning

Heal aura

Heal aura

Cast circle

Cast circle